VMGNet: A Low Computational Complexity Robotic Grasping Network Based on VMamba With Multiscale Feature Fusion
Abstract
While deep learning-based robotic grasping technology has demonstrated strong adaptability, its computational complexity has also significantly increased, making it unsuitable for scenarios with high real-time requirements. Therefore, we propose a low computational complexity and high accuracy model named VMGNet for 2D planar robotic grasping. For the first time, we introduce the Visual State Space into the robotic grasping field to achieve linear computational complexity, thereby greatly reducing the model’s computational cost. Meanwhile, to improve the accuracy of the model, we propose an efficient and lightweight multi-scale feature fusion module, named Fusion Bridge Module, to extract and fuse information at different scales. We also present a new loss function calculation method to enhance the importance differences between subtasks, improving the model’s fitting ability. Experiments show that VMGNet has only 8.7G Floating Point Operations and an inference time of 8.1 ms on our devices. VMGNet also achieved state-of-the-art performance on the Cornell and Jacquard public datasets. To validate VMGNet’s effectiveness in practical applications, we conducted real grasping experiments in multi-object scenarios, and VMGNet achieved an excellent performance with a 94.4% success rate in real-world grasping tasks. The code and video for the real-world robotic grasping experiments are available at https://github.com/momo7941/VMGNet.
Fields of Study & Subjects
Robot Manipulation and Learning
Social Robot Interaction and HRI
Soft Robotics and Applications
Publication details
- Journal / source
- IEEE Transactions on Instrumentation and Measurement
- Publisher
- Institute of Electrical and Electronics Engineers (IEEE)
- Volume
- 75
- Pages
- 1–18
- Publication date
- 1 January 2026