A Pose-Only Geometric Constraint for Multi-Camera Pose Adjustment
Abstract
Multi-camera systems offer rich observation capabilities for visual navigation and 3D scene reconstruction; however, the resulting feature redundancy often compromises computational efficiency. This challenge is particularly pronounced during bundle adjustment, where the non-linear optimization of both system poses and scene points incurs substantial computational overhead. To address this challenge, this paper introduces a pose-only geometric constraint for multi-camera systems and proposes a corresponding pose adjustment algorithm. Specifically, we use generalized camera model to establish a unified representation of the multi-camera system. Building upon this model, we formulate the multi-camera pose-only constraint, which implicitly represents a 3D scene point using two base observations and their associated poses, thereby achieving a pose-only representation of the projection geometry. Subsequently, we introduce a multi-camera pose adjustment algorithm that eliminates 3D points from the parameter space, thereby achieving efficient and focused pose optimization. Experimental results on both synthetic and real-world datasets demonstrate that the proposed algorithm outperforms baseline bundle adjustment methods in computational efficiency, while maintaining or even improving pose estimation accuracy.
Fields of Study & Subjects
Advanced Vision and Imaging
Optical measurement and interference techniques
Robotics and Sensor-Based Localization
Publication details
- Journal / source
- IEEE Transactions on Pattern Analysis and Machine Intelligence
- Publisher
- Institute of Electrical and Electronics Engineers (IEEE)
- Volume
- 48
- Issue
- 8
- Pages
- 9354–9371
- Publication date
- 6 April 2026
- Language
- EN