AquaHaptics: Hand-Based Multimodal Haptic Interactions for Immersive Virtual Underwater Experience

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Authors: Soyeong Yang, Sang Ho Yoon
Cited by: 0
References: 82

Abstract

With the advancement of haptic interfaces, recent studies have focused on enabling detailed haptic experiences in virtual reality (VR), such as fluid-haptic interaction. However, rendering forces from fluid contact often causes a high-cost computation. Given that motion-induced fluid feedback is crucial to the overall experience, we focus on hand-perceivable forces to enhance underwater haptic sensation by achieving high-fidelity rendering while considering human perceptual capabilities. We present a new multimodal (tactile and kinesthetic) haptic rendering pipeline. Here, we employ drag and added mass forces by dynamically adapting to the user's hand movement and posture with pneumatic-based haptic gloves. We defined decaying and damping effects to indicate fluid properties caused by inertia and confirmed their significant perceptual impacts compared to using only physics-based equations in a perception study. By modulating pressure variations, we reproduced fluid smoothness via exponential tactile deflation and light fluid mass via linear kinesthetic feedback. Our pipeline enabled richer and more immersive VR underwater experiences by accounting for precise hand regions and motion diversity.

Fields of Study & Subjects

Teleoperation and Haptic Systems Tactile and Sensory Interactions Virtual Reality Applications and Impacts

Publication details

Journal / source
IEEE Transactions on Visualization and Computer Graphics
Volume
32
Issue
7
Pages
5003–5019
Publication date
19 January 2026
Language
EN