LocoScooter: Designing a Stationary Scooter-Based Locomotion System for Navigation in Virtual Reality

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Authors: Wei He, Xiang Li, Per Ola Kristensson, Ge Lin Kan
Cited by: 1
References: 57

Abstract

Virtual locomotion remains a challenge in VR, especially in space-limited environments where room-scale walking is impractical. We present LocoScooter, a low-cost, deployable locomotion interface combining foot-sliding on a compact treadmill with handlebar steering inspired by scooter riding. Built from commodity hardware, it supports embodied navigation through familiar, physically engaging movement. In a within-subject study $(N = 14)$, LocoScooter significantly improved immersion, enjoyment, and bodily involvement over joystick navigation, while maintaining comparable efficiency and usability. Despite higher physical demand, users did not report increased fatigue, suggesting familiar movements can enrich VR navigation.

Fields of Study & Subjects

Spatial Cognition and Navigation Human Motion and Animation Virtual Reality Applications and Impacts

Publication details

Journal / source
IEEE Transactions on Visualization and Computer Graphics
Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Volume
32
Issue
5
Pages
3083–3092
Publication date
30 March 2026
Language
EN