HarassGuard: Detecting Harassment Behaviors in Social Virtual Reality with Vision-Language Models

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Authors: Junhee Lee, Minseok Kim, Hwanjo Heo, Seungwon Woo, Jin Woo Kim
Cited by: 1
References: 20

Abstract

Social Virtual Reality (VR) platforms provide immersive social experiences but also expose users to serious risks of online harassment. Existing safety measures are largely reactive, while proactive solutions that detect harassment behavior during an incident often depend on sensitive biometric data, raising privacy concerns. In this paper, we present HarassGuard, a vision-language model (VLM) based system that detects physical harassment in social VR using only visual input. We construct an IRB-approved harassment vision dataset, apply prompt engineering, and fine-tune VLMs to detect harassment behavior by considering contextual information in social VR. Experimental results demonstrate that HarassGuard achieves competitive performance compared to state-of-the-art baselines (i.e., LSTM/CNN, Transformer), reaching an accuracy of up to 88.09% in binary classification and 68.85% in multi-class classification. Notably, HarassGuard matches these baselines while using significantly fewer fine-tuning samples (200 vs. 1,115), offering unique advantages in contextual reasoning and privacy-preserving detection.

Fields of Study & Subjects

Hate Speech and Cyberbullying Detection Emotion and Mood Recognition Mental Health via Writing

Publication details

Journal / source
IEEE Transactions on Visualization and Computer Graphics
Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Volume
32
Issue
5
Pages
4375–4384
Publication date
3 April 2026
Language
EN