Towards Fast and Scalable Normal Integration using Continuous Components

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Authors: Francesco Milano, Jen Jen Chung, Lionel Ott, Roland Siegwart
Cited by: 0
References: 28

Abstract

Surface normal integration is a fundamental problem in computer vision, dealing with the objective of reconstructing a surface from its corresponding normal map. Existing approaches require an iterative global optimization to jointly estimate the depth of each pixel, which scales poorly to larger normal maps. In this paper, we address this problem by recasting normal integration as the estimation of relative scales of continuous components. By constraining pixels belonging to the same component to jointly vary their scale, we drastically reduce the number of optimization variables. Our framework includes a heuristic to accurately estimate continuous components from the start, a strategy to rebalance optimization terms, and a technique to iteratively merge components to further reduce the size of the problem. Our method achieves state-of-the-art results on the standard normal integration benchmark in as little as a few seconds and achieves one-order-of-magnitude speedup over pixel-level approaches on large-resolution normal maps.

Fields of Study & Subjects

Computer Graphics and Visualization Techniques Advanced Vision and Imaging 3D Shape Modeling and Analysis

Publication details

Journal / source
2026 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV)
Publisher
IEEE
Pages
236–244
Publication date
6 March 2026
Language
EN