VividAnimator: An End-to-End Audio and Pose-driven Half-Body Human Animation Framework

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Authors: Donglin Huang, Yang Li, Tianhang Liu, Junkai Huang, Xiaoda Yang, Chi Wang, Weiwei Xu
Cited by: 0
References: 60

Abstract

Existing for audio- and pose-driven human animation methods often struggle with stiff head movements and blurry hands, primarily due to the weak correlation between audio and head movements and the structural complexity of hands. To address these issues, we propose VividAnimator, an end-to-end framework for generating high-quality, half-body human animations driven by audio and sparse hand pose conditions. Our framework introduces three key innovations. First, to overcome the instability and high cost of online codebook training, we pre-train a Hand Clarity Codebook (HCC) that encodes rich, high-fidelity hand texture priors, significantly mitigating hand degradation. Second, we design a Dual-Stream Audio-Aware Module (DSAA) to model lip synchronization and natural head pose dynamics separately while enabling interaction. Third, we introduce a Pose Calibration Trick (PCT) that refines and aligns pose conditions by relaxing rigid constraints, ensuring smooth and natural gesture transitions. Extensive experiments demonstrate that Vivid Animator achieves state-of-the-art performance, producing videos with superior hand detail, gesture realism, and identity consistency, validated by both quantitative metrics and qualitative evaluations.

Fields of Study & Subjects

Human Motion and Animation Music Technology and Sound Studies Interactive and Immersive Displays

Publication details

Journal / source
2026 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV)
Publisher
IEEE
Pages
4325–4334
Publication date
6 March 2026
Language
EN