ForestSplats: Deformable transient field for Gaussian Splatting in the Wild
Abstract
Recently, 3D Gaussian Splatting (3D-GS) has emerged, showing real-time rendering speeds and high-quality results in static scenes. Although several 3D-GS methods show effectiveness in static scenes, their performance significantly degrades in real-world environments due to transient objects, lighting variations, and diverse levels of occlusion. To tackle this, existing methods estimate occluders or transient elements by leveraging pre-trained models or integrating additional transient field pipelines. However, these methods still suffer from two defects: 1) Using semantic features from the Vision Foundation Model (VFM), such as DINO, might limit generalization on unseen data due to reliance on prior knowledge. 2) The transient field requires significant memory to handle transient elements with perview Gaussians and struggles to define clear boundaries for occluders, solely relying on photometric errors. To address these problems, we propose ForestSplats, a novel approach that leverages the deformable transient field and a superpixel-aware mask to efficiently represent transient elements in the 2D scene across unconstrained image collections and effectively decompose static scenes from transient distractors without VFM. We designed the transient field to be deformable, capturing per-view transient elements. Furthermore, we introduce a superpixel-aware mask that clearly defines the boundaries of occluders by considering photometric errors and superpixels. Additionally, we propose uncertainty-aware densification to avoid generating Gaus-sians within the boundaries of occluders during densification. Through extensive experiments across several benchmark datasets, we demonstrate that ForestSplats outperforms existing methods without VFM and shows significant memory efficiency in representing transient elements.
Fields of Study & Subjects
Computer Graphics and Visualization Techniques
Advanced Optical Sensing Technologies
Remote Sensing and LiDAR Applications
Publication details
- Journal / source
- 2026 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV)
- Publisher
- IEEE
- Pages
- 6978–6987
- Publication date
- 6 March 2026