Digital imagery and real-time interaction in the immersive dance performance asking heaven

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Authors: Sihan Shang, Yiyuan Huang, Yuhan Yao
Cited by: 0
References: 3

Abstract

To address the problems in traditional stage art design, namely the excessive reliance on preset programs and the lack of improvisational interaction, this research proposes an interactive dance performance system based on dynamic visual generation, validated through the work Asking Heaven. Using motion capture and real-time data processing technology, thesystem establishes a two-way dynamic connection between performers and the digital environment. By employing particle systems, interactive projections, and multi-layered gauze screens, it achieves an organic integration of natural imagery and digital technology. Guided by the aesthetic principle of “vivid charm,” the work showcases the real-time linkage between movements and images through a three-part narrative (Awakening of Life, Technological Allegory, Cosmic Dance). It simulates the laws of natural evolution and creates a dynamic balance among “human-machine- environment." In terms of technical implementation, the Touch Designer platform, Kinect sensors, and multi-projection spatial deployment are employed to enable the interactive collaboration between motion capture and image generation, ensuring the immediacyand immersion of visual images. Most audiences appreciate the interactive effects, and performers also feedback that the system significantly boosts their improvisational creativity and emotional immersion. The research confirms that real-time interaction technology can overcome the one-way nature of traditional performances. Through the design strategy of "inaction of algorithms", it reconstructs the symbiotic relationship among performers, audiences, and technology, offering a practical paradigm with both philosophical depth and technological innovation value for digital performing arts.

Fields of Study & Subjects

Art Technology and Culture Theatre and Performance Studies Digital Media and Visual Art

Publication details

Journal / source
International Conference on Graphics and Image Processing (ICGIP)
Pages
27–27
Publication date
4 March 2026
Language
EN