Can immersive virtual reality assess hypothermia resuscitation decision-making? A cross-sectional study in a civil–military disaster management context

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Authors: Carmen Amalia López López, Robert Greif, Federico Semeraro, Ana Belén Ocampo Cervantes, Manuel Pons Claramonte, Sergio Nieto Caballero, Manuel Pardo Ríos, Daniel Martínez Guillen Martinez, Marina Sánchez Gómez, Martin Plamenov Georgiev, Martin Lyubomirov Ivanov, Lucia Lopez Ferrandiz
Cited by: 2
References: 27

Abstract

OBJECTIVES: To evaluate the feasibility and acceptability of an immersive virtual reality (VR) scenario for assessing decision-making in accidental hypothermia resuscitation within a civil-military disaster-management exercise, and to explore neurophysiological signals as hypothesis-generating correlates of decision-making. DESIGN: Cross-sectional observational study. SETTING: A multinational civil-military disaster-management exercise in Bulgaria (September 2025). PARTICIPANTS: Convenience sample of first responders who completed the VR scenario and post-experience questionnaire (n=62; mean age 30.6 years (SD 7.8); 59/62 male (95.2%) and 3/62 female (4.8%); 43/62 civilian (69.4%) and 19/62 military (30.6%)). INTERVENTIONS: Participants completed an interactive 360° immersive VR scenario with multiple-choice decision points covering key steps in accidental hypothermia management. A subsample underwent exploratory neurophysiological monitoring (electroencephalogram (EEG)/ECG) during the scenario. PRIMARY AND SECONDARY OUTCOME MEASURES: Primary outcome was decision accuracy across scenario decision points. Secondary outcomes included perceived usefulness, ease of use, presence and physical discomfort. Exploratory outcomes (subsample) included EEG-derived engagement index and frontal alpha asymmetry. RESULTS: Sixty-two participants completed the simulation. Perceived usefulness and ease of use reached the highest median score (7.0 (IQR 6-7.0)), with >95% agreement across items. Decision accuracy across decision points ranged from 37.5% to 85.7%, with lower accuracy in hypothermia-specific algorithm steps compared with general resuscitation actions. In a very small exploratory EEG/ECG subsample, illustrative case-level, event-locked individual traces suggested possible differences preceding incorrect responses (hypothesis-generating only). CONCLUSIONS: Immersive VR was feasible and well accepted for assessing hypothermia resuscitation decision-making in a civil-military exercise. Observed performance highlighted hypothermia-specific decision gaps. Controlled and longitudinal studies are needed to evaluate learning gain and training effectiveness.

Fields of Study & Subjects

Cardiac Arrest and Resuscitation Simulation-Based Education in Healthcare Thermal Regulation in Medicine

Publication details

Journal / source
BMJ Open
Publisher
BMJ
Volume
16
Issue
3
Pages
e113246–e113246
Publication date
1 March 2026
Language
EN