Semantic See-through Goggles: Wearing Linguistic Virtual Reality in (Artificial) Intelligence

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Authors: Goki Muramoto, Yuri Yasui, Hirosuke Asahi, Masaharu Hirose, Masahiko Inami
Cited by: 1
References: 52

Abstract

When language is used as a medium for sensory information—as when one describes a scene in words—a kind of virtual reality emerges: realities projected into the same sentence become virtual/equivalent. We call this Linguistic VR (LVR). LVR is constituted by codes shaped chiefly by majority cultural norms. In today’s world—where AI, largely built on linguistic data and processes, is deeply entangled with the everyday mediation of sensory information—it is necessary to critically re-examine the virtuality of this VR.

Fields of Study & Subjects

Language Metaphor and Cognition Language and cultural evolution Categorization perception and language

Publication details

Journal / source
Proceedings of the 31st International Conference on Intelligent User Interfaces
Publisher
ACM
Pages
1867–1882
Publication date
3 March 2026