Open Cybersecurity Education: Five Years of pwn.college

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Authors: Connor Nelson, Robert Wasinger, Adam Doupé, Yan Shoshitaishvili
Cited by: 0
References: 10

Abstract

Over five years, pwn.college evolved from a demanding upper-division cybersecurity elective into a global, continuously running learning ecosystem—free and open to the world—with more than 50,000 learners having solved at least one challenge. As participation expanded beyond a single university cohort, the curriculum itself stopped functioning as a semester-bounded artifact and became a continuously lived experience, with learners engaging year-round and improvements propagating immediately. At this scale, thousands of learners effectively ''playtest'' the platform and its curriculum in real time, surfacing issues invisible in conventional courses and creating a feedback loop that improves the material our university students use. Voluntary global participants often persisted longer than enrolled students, became the most active mentors, and contributed significantly to refining both content and infrastructure. This ecosystem is anchored by incremental, education-first CTF challenges delivered through DOJO and supported by Twitch instruction, YouTube archives, and near-real-time peer help on Discord. Yet an always-on, openly archived curriculum also introduces tensions, including a form of ''digital archaeology'' in which past debugging sessions become both learning scaffolds and tempting shortcuts. Opening a CTF-based cybersecurity course to the world did not merely scale enrollment—it fundamentally changed the curriculum, how students learned, and how instructors taught.

Fields of Study & Subjects

Teaching and Learning Programming Open Education and E-Learning Information and Cyber Security

Publication details

Journal / source
ACM Technical Symposium on Computer Science Education (SIGCSE)
Pages
743–749
Publication date
13 February 2026
Language
EN