TFTune: Creation and Personalization of Pointing Transfer Functions Using Reinforcement Learning

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Authors: Ethan Eddy, Evan Campbell, Erik Scheme, Scott Bateman, Géry Casiez
Cited by: 1
References: 40

Abstract

Pointing transfer functions define the mapping between input devices and onscreen cursor movement. Despite being used by millions daily, only marginal improvements in pointing performance have been achieved by tuning transfer functions since the introduction of acceleration-based gains. We present TFTune, a reinforcement learning-based approach for improving pointing by automatically tuning personalized transfer functions. We show that TFTune-generated functions outperform operating system defaults, improving movement times by 7% on macOS when using a trackpad (7 minutes of tuning) and 8% on participants’ personal Windows computers with hardware (i.e. mice and monitors) of varying characteristics (after just 1 minute of tuning). Further, we show that TFTune generalizes beyond traditional pointing devices, providing 16% improvement for a muscle-computer interface (2 minutes of tuning). TFTune demonstrates an initial approach for scalable and meaningful performance improvements in input–output mappings, opening a new direction for exploring the use of machine learning for improving fundamental computer inputs.

Fields of Study & Subjects

Interactive and Immersive Displays Tactile and Sensory Interactions Muscle activation and electromyography studies

Publication details

Journal / source
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems
Publisher
ACM
Pages
1–13
Publication date
13 April 2026
Language
EN