Exploring the Paradox of Using Digital Technologies in Nature

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Authors: Piumi Perera, Sarah Ellen Webber, Wally Michael Smith
Cited by: 1
References: 95

Abstract

People often spend time in nature to escape an over-technologised life, yet they increasingly rely on technology to do so. Understanding how technology use shapes nature experiences is crucial, given their implications for wellbeing and environmental concern. Through in-depth interviews with 30 people, we examine this technology–nature paradox, focusing on commonplace digital tools used around visits to nature. Our findings chart how people assemble and manage a carefully chosen array of tools for each outing. We show how these technology choices depend on people’s adopted mode(s) of nature engagement, identifying six modes and their associated technologies: adventure, aesthetic, ambient, enquiry, escape, and novelty. We further demonstrate how these modes shape the temporal deployment of tools across phases of a visit: before, during, and after. We offer an interpretation of how people seek to manage the technology–nature paradox and consider broader implications for designing technologies for beneficial nature experiences.

Fields of Study & Subjects

History of Computing Technologies Digital Education and Society Information Systems Theories and Implementation

Publication details

Journal / source
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems
Publisher
ACM
Pages
1–19
Publication date
13 April 2026