GazeZoom: Exploration of Gaze-Assisted Multimodal Techniques for Panning and Zooming

Read full text
Authors: Yilong Lin, Mingyu Han, Weitao Jiang, Seungwoo Je, Ian Oakley
Cited by: 0

Abstract

Zooming and panning are fundamental input actions for exploring complex 2D and 3D scenes and data such as images, maps, and designs. Multi-touch zoom/pan interactions have been proven effective on mobile devices, and have been directly ported to HMDs, where they are typically accomplished by analogous but relatively large-scale movements of both hands. We argue that such motions are inefficient and induce fatigue and explore how the eye-tracking features of HMDs can be leveraged to achieve improvements. We evaluated three interaction techniques that combine gaze with two-handed, one-handed, and head-based input in a study (N = 24) that contrasts them against a baseline two-handed technique. The results indicate that gaze-assisted two- and one-handed techniques outperform the baseline (17%-36% faster), while our head-based technique achieves similar performance to the Baseline but leaves the hands free for other tasks. We further developed a VR application demonstrating these techniques and validating their practical applicability.

Fields of Study & Subjects

Gaze Tracking and Assistive Technology Interactive and Immersive Displays Hand Gesture Recognition Systems

Publication details

Journal / source
CHI Conference on Human Factors in Computing Systems
Pages
1–18
Publication date
13 April 2026