GazeZoom: Exploration of Gaze-Assisted Multimodal Techniques for Panning and Zooming
Abstract
Zooming and panning are fundamental input actions for exploring complex 2D and 3D scenes and data such as images, maps, and designs. Multi-touch zoom/pan interactions have been proven effective on mobile devices, and have been directly ported to HMDs, where they are typically accomplished by analogous but relatively large-scale movements of both hands. We argue that such motions are inefficient and induce fatigue and explore how the eye-tracking features of HMDs can be leveraged to achieve improvements. We evaluated three interaction techniques that combine gaze with two-handed, one-handed, and head-based input in a study (N = 24) that contrasts them against a baseline two-handed technique. The results indicate that gaze-assisted two- and one-handed techniques outperform the baseline (17%-36% faster), while our head-based technique achieves similar performance to the Baseline but leaves the hands free for other tasks. We further developed a VR application demonstrating these techniques and validating their practical applicability.
Fields of Study & Subjects
Gaze Tracking and Assistive Technology
Interactive and Immersive Displays
Hand Gesture Recognition Systems
Publication details
- Journal / source
- CHI Conference on Human Factors in Computing Systems
- Pages
- 1–18
- Publication date
- 13 April 2026