GTA: Generative Traffic Agents for Simulating Realistic Mobility Behavior

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Authors: Simon Lämmer, Mark Colley, Patrick Ebel
Cited by: 1
References: 69

Abstract

People’s transportation choices reflect complex trade-offs shaped by personal preferences, social norms, and technology acceptance. Predicting such behavior at scale is a critical challenge with major implications for urban planning and sustainable transport. Traditional methods use handcrafted assumptions and costly data collection, making them impractical for early-stage evaluations of new technologies or policies. We introduce Generative Traffic Agents (GTA) for simulating large-scale, context-sensitive transportation choices using LLM-powered, persona-based agents. GTA generates artificial populations from census-based sociodemographic data. It simulates activity schedules and mode choices, enabling scalable, human-like simulations without handcrafted rules. We evaluate GTA in Berlin-scale experiments, comparing simulation results against empirical data. While agents replicate patterns, such as modal split by socioeconomic status, they show systematic biases in trip length and mode preference. GTA offers new opportunities for modeling how future innovations, from bike lanes to transit apps, shape mobility decisions.

Fields of Study & Subjects

Transportation and Mobility Innovations Urban Transport and Accessibility Human Mobility and Location-Based Analysis

Publication details

Journal / source
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems
Publisher
ACM
Pages
1–16
Publication date
13 April 2026