Explainable Moderation in Multiplayer Games: Player Responses to Explanations of an Automated Temporary Ban

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Authors: Timothy Holland, Lucy A. Sparrow, Wally Michael Smith, Sarah Ellen Webber
Cited by: 1
References: 125

Abstract

The opaqueness of moderation systems can leave offenders of toxic behaviour disaffected and without recourse for change. We examined whether explainability, the means by which an automated system explains its decisions, can improve player responses to automated moderation decisions within the context of multiplayer games. Through a mixed methods experiment we evaluated players’ perceptions of six explanations of an automated temporary ban decision. Despite finding only minor benefits to explainable AI methods over the best current explanation used in practice, we found that justification, i.e. providing evidence within an explanation, is fundamental for improving players’ perceived fairness and emotional response to moderation. We contextualise these results through a reflexive thematic analysis in which we identify four themes that reflect players’ competing understandings of both explainability and moderation. We conclude by proposing four design implications for researchers and developers to consider when designing explainability for future community management systems.

Fields of Study & Subjects

Explainable Artificial Intelligence (XAI) Artificial Intelligence in Games Digital Games and Media

Publication details

Journal / source
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems
Publisher
ACM
Pages
1–24
Publication date
13 April 2026
Language
EN