Leveraging Head Movement for Navigating Off-Screen Content on Large Curved Displays
Abstract
Large curved displays are ideal for viewing 360° content, such as 3D maps, but typically restrict users to a 180° viewport, leaving information off-screen. Since users naturally direct their heads toward regions on-screen before interacting, head movements offer a promising alternative for workspace manipulation to bring off-screen content into view. We explore rate control functions (linear, sigmoid, polynomial) and zone control functions (continuous, friction, interrupted, additive) to translate head rotations into workspace control, enabling users to access off-screen content. Polynomial rate control emerges as the best choice, achieving the fastest trial times and highest subjective ratings. Using a map navigation task, our second study demonstrates that users perform better with the polynomial head-based technique than with the industry-standard controller-based methods, click-and-drag and joystick-push, for 360° workspace navigation. Based on these findings, we provide guidelines to inform the design of future 360° workspace navigation techniques for large curved displays.
Fields of Study & Subjects
Interactive and Immersive Displays
Advanced Optical Imaging Technologies
Gaze Tracking and Assistive Technology
Publication details
- Journal / source
- Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems
- Publisher
- ACM
- Pages
- 1–18
- Publication date
- 13 April 2026