When Less Can Be More: Evaluating the Impact of Animated and Interactive Demonstrations in Voice-Assisted Counting Games for Young Children

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Authors: Sulakna Karunaratna, Daniel Vargas-Díaz, Jisun Kim, Jinjing Jenny Wang, Sang Won Lee, Koeun Choi
Cited by: 1
References: 68

Abstract

Early counting forms a critical foundation for numeracy, involving coordination of visual representations, verbal number words, and physical actions such as pointing. Designing effective technologies for young children, therefore requires careful calibration of multimodal features. This study investigated how different levels of demonstrations paired with a voice assistant—static (baseline: image+voice), animated (animation+voice), and interactive (touch+animation+voice)—influence counting-related understanding and engagement in 2–4-year-olds. We developed a tablet-based counting game and conducted a within-subjects study with 32 children. Results showed that animated demonstration improved cardinal number word understanding over both baseline and the interactive demonstration. Analyses of verbal counting engagement showed that concurrent touch demands increased cognitive load, limiting children’s counting aloud. These findings suggest that more interactivity does not always yield better outcomes for young learners. We contribute empirical evidence and design guidance: voice+animation supports early counting, while touch interactivity should be lightweight and age-appropriate, informing the design of multimodal voice-assisted applications.

Fields of Study & Subjects

Cognitive and developmental aspects of mathematical skills Child Development and Digital Technology Visual and Cognitive Learning Processes

Publication details

Journal / source
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems
Publisher
ACM
Pages
1–16
Publication date
13 April 2026