Motion-Touch: Kinematic-based Adaptive Switch for Enhancing Virtual-Hand Selection with Target Prediction in AR/VR

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Authors: Yixuan Liu, Ruyang Yu, Haolong Li, Kunling Han, Chengxiao Dong, Tao Luo
Cited by: 1
References: 82

Abstract

Virtual hand selection techniques in AR/VR face a persistent challenge due to the inherent speed–accuracy trade-off. Although target prediction offers a promising direction, its practical adoption is limited by the inevitable errors of predictive models. We present Motion-Touch, a selection technique that integrates a Kinematics-Based Adaptive Switch (KBAS) with deep-learning-based target prediction. KBAS switches between the two phases of pointing process: an untriggerable ballistic phase and a corrective phase in which only the AI-predicted target can be triggered through Touch. The technique can adaptively switch between these phases under distinct kinematic conditions. We collected a hand kinematics dataset from 20 participants to support model training and mechanism calibration. Compared to baseline techniques, Motion-Touch achieves selection times statistically comparable to the fastest reliable controller, while offering controller-free, error-free selection with minimal trigger effort. Our findings demonstrate how Motion-Touch achieves a near-optimal compromise for the speed–accuracy trade-off in virtual hand selection.

Fields of Study & Subjects

Robot Manipulation and Learning Motor Control and Adaptation Virtual Reality Applications and Impacts

Publication details

Journal / source
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems
Publisher
ACM
Pages
1–18
Publication date
13 April 2026