Animacy and the Eye of the Beholder: A Mixed-Methods Study on Cognitive Animacy with a Kinetic Origami Surface
Abstract
Previous research shows how animacy attribution is shaped by perceptual and cognitive processes based on morphological and behavioural characteristics. Existing evidence is largely focused on passive observation of movement on a screen or scenarios involving predefined interactions. We explore cognitive animacy perceptions of 19 participants during embodied engagement with a spatial-scale kinetic origami surface with no defined interaction modalities. In a mixed-methods study, we collected EEG data, Godspeed Questionnaire evaluations, videos of participants engaging with the surface and semi-structured interviews to understand participants' experiences. Our results show individuals' animacy perceptions are constructed through complex, embodied meaning-making processes, affected by artifacts' morpho-behavioural traits as well as individuals' actions and interpretations. However, widespread brain activations make it hard to pinpoint to specific neurological phenomena. We unpack intrinsic and extrinsic factors shaping animacy perception, articulate the importance of ambiguity in the design of animate' objects and present application scenarios for our prototype.
Fields of Study & Subjects
Advanced Materials and Mechanics
Virtual Reality Applications and Impacts
Interactive and Immersive Displays
Publication details
- Journal / source
- Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems
- Publisher
- ACM
- Pages
- 1–19
- Publication date
- 13 April 2026
- Language
- EN