ShakeSense: An Electrotactile System to Simulate Shaking a Container with Fluid Contents

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Authors: Zhenxuan He, Yulin Jin, Yiyang Luo, Shengsheng Jiang, Ruikai Liang, Xiaowei He, Hongnan Lin, Teng Han, Feng Tian
Cited by: 1
References: 72

Abstract

Shaking a cup of wine or other fluids in virtual environments is engaging but has been limited by challenges in delivering real-time haptic feedback for liquid collisions. ShakeSense is a haptic rendering system that integrates electrotactile stimulation with physics-based simulation to deliver immersive feedback for liquid dynamics in handheld containers. It employs a high-density electrode array to deliver dynamic tactile sensations, conveying friction and pressure changes on the user’s fingerpad. A dedicated end-to-end pipeline computes fingerpad forces from liquid-container-finger interactions, ensuring feedback aligns with natural fluid movement. Two studies evaluated ShakeSense’s performance and user perception. Study 1 showed that electrotactile patterns were distinguishable across directions, and synchronizing container movement with stimulation enhanced perceived force changes. Study 2 demonstrated that ShakeSense effectively simulated liquid motion, capturing multidimensional, coordinated interactions, and outperformed conventional Center-of-Mass approaches. Overall, ShakeSense provides clear, fine-grained tactile feedback for fluid interactions.

Fields of Study & Subjects

Tactile and Sensory Interactions Teleoperation and Haptic Systems Interactive and Immersive Displays

Publication details

Journal / source
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems
Publisher
ACM
Pages
1–18
Publication date
13 April 2026