Playing the Monograph: Retrieval-Augmented Generation for Interactive Ethnography

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Authors: Michael P. Hoffmann, Jophin John, Jan Fillies, Adrian Paschke
Cited by: 1
References: 19

Abstract

Games are rarely used to engage with complex ethnographic texts, limiting how broader audiences encounter foundational works in anthropology. This work introduces our game Malinowski’s Lens, an AI-native educational game that reimagines Bronisław Malinowski’s Argonauts of the Western Pacific (1922) as an interactive fieldwork experience. Indigenous characters are rendered as silhouettes while Malinowski appears in detail, prompting reflection on longstanding issues of authorship and cultural representation in ethnographic practice. By tightly coupling generative AI and curated retrieval, our work investigates how AI-native game design can transform dense academic texts into accessible interactive experiences, encouraging players to develop curiosity about the specific monograph, its local histories, and the discipline of anthropology more broadly. We contribute design insights for using retrieval-augmented generative AI to transform dense anthropological texts into exploratory, ethically reflective interactive systems, highlighting how AI-native game mechanics can support interpretive learning without replacing scholarly reading.

Fields of Study & Subjects

Digital Humanities and Scholarship Computational and Text Analysis Methods Information Retrieval and Search Behavior

Publication details

Journal / source
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems
Publisher
ACM
Pages
1–5
Publication date
13 April 2026
Language
EN