Modeling Touch Input for Users with Motor Impairments: Empirical Insights into Training Size Requirements

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Authors: Radu-Daniel Vatavu, Irina Petrariu, Tudor Horomnea, Ovidiu-Ciprian Ungurean
Cited by: 1
References: 23

Abstract

We present empirical insights into modeling touch input performance, in terms of time and offset to targets, using Gaussian models and a cross-validation framework based on prediction coverage and bias of z-scores with log-likelihood analysis. Our results, from data collected from seven participants with upper-body motor impairments, indicate an optimum window of 8 to 24 touch observations before models plateau in performance. We interpret our findings through the lens of ability-based design, and propose a four-step procedure—observe, model, revise, and share—for implementing touch targets adaptive to users’ motor abilities. The procedure is lightweight, requiring only basic numerical computations of touch time and offset measurements available on all platforms, making it readily deployable across a variety of touchscreen devices.

Fields of Study & Subjects

Interactive and Immersive Displays Tactile and Sensory Interactions Motor Control and Adaptation

Publication details

Journal / source
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems
Publisher
ACM
Pages
1–6
Publication date
13 April 2026