RelOrb: Relative Orbiting for Teleoperation

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Authors: Tomoya Sasaki, Taiki Ishigaki, Diego Roulle, Eiichi Yoshida
Cited by: 0
References: 9

Abstract

Orbiting is a common viewpoint control technique in CG and CAD, in which the camera rotates around a target that acts as the center of rotation. However, applying orbiting in teleoperation, a real-world application, is difficult due to physical constraints. We propose RelOrb, a viewpoint control method that focuses on relative coordinate changes between the camera and the target. Our prototype rotates the object on a turntable instead of moving the camera, providing head-mounted display images as if the camera itself were moving. We present the method, its coordinate transformation, a proof-of-concept prototype, and example operations.

Fields of Study & Subjects

Teleoperation and Haptic Systems Interactive and Immersive Displays Computer Graphics and Visualization Techniques

Publication details

Journal / source
ACM/IEEE International Conference on Human-Robot Interaction (HRI)
Pages
1170–1172
Publication date
12 March 2026
Language
EN