Report on ReAnimate'25
Abstract
There has been, for many years now, an interest in ''old'' games, either real old games or recent games with an ''old'' look and feel. The retro gaming community has evolved from a niche to a mainstream phenomenon, mirroring the broader trend in gaming. Retro gaming has also become a part of the general psyche, with books, movies, documentaries, and articles becoming mainstream. However, despite this mainstream status and some recent books, retro gaming remains under-studied in academia, and existing research rarely enters mass media.
Fields of Study & Subjects
Digital Games and Media
History of Computing Technologies
Nostalgia and Consumer Behavior
Publication details
- Journal / source
- ACM SIGSOFT Software Engineering Notes
- Volume
- 51
- Issue
- 1
- Pages
- 26–31
- Publication date
- 13 January 2026
- Language
- EN