Change and Be Changed: Looking Back at 10 Years of the Soma Design Research Program

View at publisher
Authors: Kristina Höök, Jonas Löwgren, Anna Ståhl
Cited by: 1
References: 114

Abstract

Soma design research at KTH in Stockholm, Sweden, originated over 10 years ago as an interaction design research approach based on somaesthetic and feminist philosophy. Soma design is a first-person approach to designing full-body interaction with the aim of deepening somaesthetic appreciation. Here, we analyze its development as a design research program, drawing on practical design examples as well as conceptual developments. Key insights for readers interested in soma design research and similar approaches concern: learning and appropriation as individual and meliorative processes; design representations including somatic and sympoietic materials and tools; and the scope of soma design research from a first-person perspective towards the intersubjective and the systemic. A more general contribution, potentially relevant for all readers interested in programmatic design research, is an approach to assessing a program in terms of its generativity, transferability, and scope relative to an aesthetic worldview that the program both enacts and refines through intentional design work, tracing how both program and worldview drift over time.

Fields of Study & Subjects

Innovative Human-Technology Interaction Crafts Textile and Design Posthumanist Ethics and Activism

Publication details

Journal / source
ACM Transactions on Computer-Human Interaction
Publisher
Association for Computing Machinery (ACM)
Volume
33
Issue
2
Pages
1–44
Publication date
27 January 2026
Language
EN