Embodied AI in the Wild: Comparing Older Adults’ Interactions with an Avatar and a Humanoid Robot in a Public Space

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Authors: Eva Theresa Jahn, Ashita Ashok, Mea-Sophie Edelmann, Nora Anna Luise Hille, Mehrbod Manavi, Nadezhda Kushina, Rainer Wieching, David William Randall, Karsten Berns, Volker Wulf
Cited by: 1
References: 33

Abstract

Although embodied AI systems are increasingly developed and tested in public environments, their influence on the design of products for older adults remains underexplored. We examine how different types of embodiment, or form factor, shape initial encounters between humans and AI when conversational abilities are comparable. Building on prior work, we conducted a two-day field study at a senior citizens’ fair in Germany (n = 25, age 24–90), where participants interacted with the screen-based avatar Ann-Sophie and the humanoid robot Ameca. Both used LLM-based dialogue systems, enabling a focus on embodied interaction rather than linguistic performance. Qualitative results show contrasting affective and social responses: Ameca’s physical presence and gaze dynamics were described as both fascinating and unsettling, while Ann-Sophie was perceived as warm but socially limited. These findings highlight the role of embodiment in shaping comfort, expectations, and ethical awareness in public human–AI interaction.

Fields of Study & Subjects

Social Robot Interaction and HRI Technology Use by Older Adults AI in Service Interactions

Publication details

Journal / source
Proceedings of the 2026 Designing Interactive Systems Conference
Publisher
ACM
Pages
1331–1347
Publication date
12 June 2026