ToMigo: Interpretable Design Concept Graphs for Aligning Generative AI with Creative Intent

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Authors: Lena Hegemann, Xinyi Wen, Michael A. Hedderich, Tarmo Nurmi, Hari Subramonyam
Cited by: 1
References: 51

Abstract

Generative AI often produces results misaligned with user intentions, for example, resolving ambiguous prompts in unexpected ways. Despite existing approaches to clarify intent, a major challenge remains: understanding and influencing AI’s interpretation of user intent through simple, direct inputs requiring no expertise or rigid procedures. We present ToMigo, representing intent as design concept graphs: nodes represent choices of purpose, content, or style, while edges link them with interpretable explanations. Applied to graphic design, ToMigo infers intent from reference images and text. We derived a schema of node types and edges from pre-study data, informing a multimodal large language model to generate graphs aligning nodes externally with user intent and internally toward a unified design goal. This structure enables users to explore AI reasoning and directly manipulate the design concept. In our user studies, ToMigo’s design concept graphs received high alignment ratings and captured most user intentions well. Users reported greater control and found interactive features—editable graphs, reflective chats, concept-design realignment—useful for evolving and realizing their design ideas.

Fields of Study & Subjects

Artificial Intelligence in Games Innovative Human-Technology Interaction Design Education and Practice

Publication details

Journal / source
Proceedings of the 2026 Designing Interactive Systems Conference
Publisher
ACM
Pages
643–660
Publication date
12 June 2026
Language
EN