SVGS: Single-View to 3D Object Editing via Gaussian Splatting

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Authors: Pengcheng Xue, Yan Tian, Qiutao Song, Ziyi Wang, Linyang He, Weiping Ding, M. Hassaballah, Karen Egiazarian, Wei‐fa Yang, Leszek Rutkowski
Cited by: 1
References: 29

Abstract

Text-driven 3D scene editing has attracted considerable interest due to its convenience and user-friendliness. However, methods that rely on implicit 3D representations, such as Neural Radiance Fields (NeRF), while effective in rendering complex scenes, are hindered by slow processing speeds and limited control over specific regions of the scene. Moreover, existing approaches, including Instruct-NeRF2NeRF and GaussianEditor, which utilize multi-view editing strategies, frequently produce inconsistent results across different views when executing text instructions. This inconsistency can adversely affect the overall performance of the model, complicating the task of balancing the consistency of editing results with editing efficiency. To address these challenges, we propose a novel method termed Single-View to 3D Object Editing via Gaussian Splatting (SVGS), which is a single-view text-driven editing technique based on 3D Gaussian Splatting (3DGS). Specifically, in response to text instructions, we introduce a single-view editing strategy grounded in multi-view diffusion models, which reconstructs 3D scenes by leveraging only those views that yield consistent editing results. Additionally, we employ sparse 3D Gaussian Splatting as the 3D representation, which significantly enhances editing efficiency. We conducted a comparative analysis of SVGS against existing baseline methods across various scene settings, and the results indicate that SVGS outperforms its counterparts in both editing capability and processing speed, representing a significant advancement in 3D editing technology. For further details, please visit our project page at: https://amateurc.github.io/svgs.github.io/ .

Fields of Study & Subjects

3D Shape Modeling and Analysis Interactive and Immersive Displays Computer Graphics and Visualization Techniques

Publication details

Journal / source
ACM Transactions on Multimedia Computing Communications and Applications
Publisher
Association for Computing Machinery (ACM)
Volume
22
Issue
8
Pages
1–19
Publication date
28 March 2026
Language
EN