Introducing Persona Ecosystem Playground (PEP): Generating Behaviorally Grounded Personas from Think-Aloud Sessions

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Authors: Danial Amin, Joni O. Salminen, Bernard J. Jim Jansen
Cited by: 1
References: 21

Abstract

Persona generation methods rely primarily on structured data like surveys and analytics, leaving rich qualitative sources such as think-aloud transcripts and interview records underutilized. We present Persona Ecosystem Playground (PEP), a system that uses LLMs with retrieval-augmented generation (RAG) to generate personas from unstructured qualitative data while maintaining systematic traceability to source evidence. Demonstrated on think-aloud transcripts from 67 participants in an educational chatbot study, PEP generates five personas with 77% of attributes directly supported by transcript evidence (cosine similarity ≥ 0.8), including 96% direct support for behavioral attributes and 90% for goal attributes. The integration of RAG-based grounding, cosine similarity validation, and Rao’s Quadratic Entropy diversity measurement into a single automated pipeline distinguishes PEP from prior persona systems that lack systematic traceability. This work establishes a validated persona generation foundation for multi-group stakeholder modeling, where distinct personas representing different interdependent groups can be generated from heterogeneous qualitative sources.

Publication details

Journal / source
Proceedings of the 8th ACM Conference on Conversational User Interfaces
Publisher
ACM
Pages
1–6
Publication date
21 July 2026
Language
EN