Evaluating the impact of game development-based learning on programming skill acquisition and student engagement

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Authors: Nurul Hazlina Noordin, Gajendran Karunanithi
Cited by: 2

Abstract

This study examines the challenge of limited engagement and conceptual understanding among school children in introductory programming education. To address this, the research evaluates the impact of game development-based learning using the slider game module. The objective is to assess how developing a simple game can support programming skill acquisition and enhance learner engagement. A total of 310 participants, aged 11 to 17, were selected through purposive sampling from various schools involved in programming classes. The research design included pre- and post-test assessments, demographic analysis, and Likert-scale surveys to gauge learner perceptions. Quantitative analysis was conducted using paired sample t-tests and descriptive statistics. The results show improvements in learners’ coding abilities and increased confidence and motivation across all age groups. The findings highlight the effectiveness of game development-based learning as a pedagogical approach for teaching programming in an engaging and impactful way.

Fields of Study & Subjects

Teaching and Learning Programming Educational Games and Gamification Child Development and Digital Technology

Publication details

Journal / source
International Journal of Evaluation and Research in Education (IJERE)
Publisher
Institute of Advanced Engineering and Science
Volume
15
Issue
1
Pages
424–424
Publication date
1 February 2026