From Gaming to Science

View at publisher
Authors: Matthew L. Jones
Cited by: 0

Abstract

Abstract Large assemblages of Graphical Processors ( GPU s) used to train large data models in machine learning and artificial intelligence are among the most expensive and powerful scientific instruments in history. Looking at the making of GPU s into scientific instruments provides an optic useful for thinking about the creation and use of scientific instruments and the historiography of scientific instruments. To understand GPU s we need both the study of supply chains and radically different ways of thinking, of the material and the ideational, indeed, to understand them the study of the how the limits and powers of the material and the ideational are bound and rebound together.

Fields of Study & Subjects

Historical Studies and Socio-cultural Analysis Diverse Historical and Scientific Studies Cybernetics and Technology in Society

Publication details

Journal / source
Nuncius
Volume
41
Issue
2
Pages
441–460
Publication date
19 January 2026
Language
EN