Capability, Opportunity, and Motivation in a Social Multiplayer Online Game: Player Influence Dynamics in Sky: Children of Light

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Authors: Wen Zeng, Chandni Kumar, Sinong Zhou, Donggyu Kim, Aimei Yang, Dmitri Williams
Cited by: 2
References: 50

Abstract

This study investigates networked social influence in Sky: Children of the Light , a social multiplayer online game. Drawing on survey responses ( n = 9,254) and in-game data from over 660,000 players, we use an innovative graph-based machine learning approach to quantify how individuals influence others’ playtime, and regression analyses to test predictors from the COM-B model. Results show that Capability enhances influence, although excessive task focus correlates negatively with social impact; Opportunity emerges as the strongest predictor, with active social interactions significantly boosting influence; and Motivation varies by playstyle, with socializers and competitors demonstrating greater influence than narrative-focused players. By applying the COM-B model in a digital gaming context, this research highlights behavioral dimensions of player influence and employs a novel metric for quantifying interpersonal influence. These findings suggest practical implications for game design, particularly by highlighting how social interaction opportunities and different player motivations shape influence within communities.

Fields of Study & Subjects

Digital Games and Media Educational Games and Gamification Impact of Technology on Adolescents

Publication details

Journal / source
Social Science Computer Review
Publisher
SAGE Publications
Publication date
19 January 2026
Language
EN