From Outbreak to Insight: Adapting Pandemic as an Experiential Learning Tool for Team Development

View at publisher
Authors: Stephanie M. L. Kunst
Cited by: 0
References: 6

Abstract

This article presents an engaging, experiential learning activity using the board game Pandemic to facilitate student learning and practice in team development and teamwork skills. Through collaborative gameplay, students progress through stages of team development as they decide how to best utilize their roles and resources to win the game. Students practice navigating common challenges of working in teams and reflect on their shared team experience to better understand the team processes that contribute to team effectiveness. Details regarding the game enhancements and instructions for implementing the activity are provided.

Fields of Study & Subjects

Educational Games and Gamification Management and Marketing Education Innovative Teaching Methodologies in Social Sciences

Publication details

Journal / source
Management Teaching Review
Publication date
13 March 2026
Language
EN