The Curse of Writing Autobiographical Games

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Authors: Lizzie Stark
Cited by: 0

Abstract

This essay details the personal experiences of dealing with cancer diagnosis and the subsequent translation of those experiences to the larp game The Curse (2013). Larp is simply a medium for storytelling, and popular narratives about BRCA mutations have left a vital angle out–that watching multiple family members sicken and die of cancer, that this fear of cancer, has a powerful and understandable effect on the decision-making process of patients. The Curse also shows the considerable emotional cost of near-constant cancer screening.

Fields of Study & Subjects

Empathy and Medical Education Autobiographical and Biographical Writing Media Influence and Health

Publication details

Journal / source
KiltHub Repository
Publication date
1 January 2026
Document type
Book