Tools for Debugging and Development

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Authors: Jason Gregory
Cited by: 0

Abstract

D eveloping game software is a complex, intricate, math-intensive and error-prone business. So it should be no surprise that virtually every professional game team builds a suite of tools for themselves, in order to make the game development process easier and less error-prone. In this chapter, we&s;ll take a look at the development and debugging tools most often found in professional-grade game engines.

Fields of Study & Subjects

ICT in Developing Communities Innovative Approaches in Technology and Social Development Software Engineering Techniques and Practices

Publication details

Pages
549–578
Publication date
26 February 2026
Language
EN
Document type
Book chapter