Environment concept art

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Authors: Lee Lee Stocks
Cited by: 0

Abstract

Environmental concept art is the imagining and creating of worlds/environments, usually for games, film and television. A concept artists biggest asset is their ability to imagine new and interesting things and tell stories through the things they create. This process starts with a brief defining the project. A concept artists will then research around the subject area, both visually and non-visually. This part is important if there is unfamiliarity with the subject area. It&s;s even more important to research if you are familiar with the subject area. Knowing too much about a particular subject can lead artists to fall into genre tropes and tread already trodden ground. So, finding a new way to approach an unfamiliar and familiar subject is paramount for any visual artist. Once an idea has formulated in the artist&s;s head, they will begin visualising the environment. This is done through drawing and painting, putting as many ideas as possible onto the page or screen. Iteration is the key to finding the best designs and this can only happen if you try things out. Once you have a bunch of ideas, your lead will give feedback and there may be amendments to particular designs resulting in detail passes on your work, followed by a finished product in the form of either a detailed value or colour painting. This is a bit of an oversimplification but generally speaking this is a typical breakdown of creating environment concept art.

Fields of Study & Subjects

Environmental Philosophy and Ethics Ecocriticism and Environmental Literature Geographies of human-animal interactions

Publication details

Pages
27–38
Publication date
9 January 2026
Language
EN
Document type
Book chapter