Research for impact

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Authors: Pooya Soltani
Cited by: 0

Abstract

Research for impact means making sure that the research you do as a game designer and artist makes a difference. Instead of your ideas just sitting in a journal or in your portfolio, the goal is to use them in real life. Areas like serious gaming are popular because you use games not just for entertainment, but for improving education, sports, rehabilitation, defence, and healthcare.

Fields of Study & Subjects

Educational Games and Gamification Digital Games and Media Research Science and Academia

Publication details

Journal / source
CRC Press eBooks
Pages
163–170
Publication date
6 March 2026
Language
EN
Document type
Book chapter