Research for impact
Abstract
Research for impact means making sure that the research you do as a game designer and artist makes a difference. Instead of your ideas just sitting in a journal or in your portfolio, the goal is to use them in real life. Areas like serious gaming are popular because you use games not just for entertainment, but for improving education, sports, rehabilitation, defence, and healthcare.
Fields of Study & Subjects
Educational Games and Gamification
Digital Games and Media
Research
Science
and Academia
Publication details
- Journal / source
- CRC Press eBooks
- Pages
- 163–170
- Publication date
- 6 March 2026
- Language
- EN
- Document type
- Book chapter