Case studies
Abstract
Let's talk about some case studies for practical and real-world examples of how theory and research were applied in successful (and sometimes unsuccessful) game projects. You can use similar strategies and apply in your own work. If you analyse failure and challenges, they can help you avoid common issues and identify what not to do, saving you time and resources in your project. Remember that research often feels a little abstract, but case studies show how research can shape everything from game mechanics to their artistic design. Also, seeing how others tackled the problems can bring new ideas for your projects and encourage you to think differently.
Fields of Study & Subjects
Digital Games and Media
Educational Games and Gamification
Artificial Intelligence in Games
Publication details
- Journal / source
- CRC Press eBooks
- Pages
- 217–220
- Publication date
- 6 March 2026
- Language
- EN
- Document type
- Book chapter