Why Do We Play? (And Pay?)

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Authors: Oscar Clark
Cited by: 0

Abstract

A bearded man in a top hat with glasses, holding an open book leaf divided into six sections, each marked with a colorful icon representing gear, reward, level up, narrative, upgrades, and progression. https://www.w3.org/1999/xlink" xlink:href=" https://s3-euw1-ap-pe-df-pch-content-public-p.s3.eu-west-1.amazonaws.com/9781003592471/37f915ef-1974-44fb-add4-daa77109881c/content/UN04_02.jpg "/>

Fields of Study & Subjects

Digital Games and Media Educational Games and Gamification Gambling Behavior and Treatments

Publication details

Journal / source
CRC Press eBooks
Pages
50–83
Publication date
10 February 2026
Language
EN
Document type
Book chapter