Building Audio Effect Plug-ins
Abstract
Plug-ins are the most common way of implementing audio effects in software. A typical plug-in is a self-contained block of code that is compiled to run on a particular processor and operating system, but which can be used within many different audio software environments. This chapter will examine the process of creating plug-ins using the Jules’ Utility Class Extensions (JUCE) programming framework, which can be used to create plug-ins for many different software platforms and operating systems. The latest information for this chapter, as well as example code for many audio effect plug-ins, can be found on the website for this textbook.
Fields of Study & Subjects
Music Technology and Sound Studies
Music and Audio Processing
Digital Filter Design and Implementation
Publication details
- Journal / source
- Routledge eBooks
- Pages
- 20–36
- Publication date
- 20 January 2026
- Language
- EN
- Document type
- Book chapter