The Convergence of Game Development and Immersive Technologies

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Authors: Chin Ike Tan, John Hii Ing Kieng, Juha Huhtakallio, Jacob Sow Tian You, Sophie Azlan, Siti Azreena Mubin, Zubaida Nila
Cited by: 0

Abstract

Game development and immersive technologies have become integral components of the modern digital technology landscape, with video games being one of the most popular recreational activities socially and culturally over the past few decades. Immersive technologies, on the other hand, empower consumers and corporations to create transformative experiences that extend beyond entertainment, leading to innovative solutions in education, healthcare, and training. However, there is a lack of consensus and understanding on the nomenclature and key terminologies used by both academia and industry. It presents a unique set of challenges for a unified and standardised understanding of these two prominent fields in entertainment technology. To address the issue, this chapter aims to gather recent insights from both academic and industry literature, offering an expansive overview of the foundational concepts, workflows, roles, and applications to establish a comprehensive introduction to both these domains. For the field of game development, this chapter explores the definition of game development and clarifies its key terminologies. Similarly, this chapter delves into the field of immersive technologies, explaining the components of virtual reality, augmented reality, and mixed reality. This chapter will highlight the brief historical evolution of these technologies, as well as their integration. This chapter aims to provide a definitive resource for students, researchers, and professionals to navigate the complex and evolving intersections of game development and immersive technologies.

Fields of Study & Subjects

Virtual Reality Applications and Impacts Digital Games and Media Augmented Reality Applications

Publication details

Journal / source
CRC Press eBooks
Pages
12–23
Publication date
11 March 2026
Language
EN
Document type
Book chapter