Devising Experiments with Interactive Environments

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Authors: Pavlos Panagiotidis, Jocelyn C. Spence, Nils Jäger
Cited by: 1

Abstract

This paper reports a practice-based investigation into authoring responsive light and sound in immersive performance without writing code. A modular system couples live gesture, position, and speech inputs to scenographic outputs through a visual logic layer that performers can operate in rehearsal. Across six workshops with eight professional performance-makers, we staged a progression from parallel ensemble and technical training to integrated dramaturgy, culminating in a single-spectator scratch immersive performance with interactive elements. This paper details the system’s building blocks and the workshop arc. A reflexive reading of workshop video logs, post-workshop focus groups, and facilitator notes surfaced three ensemble-level strategies that made the technology workable in a hybrid devising/design practice: rotating roles between operator, performer, and mediator; embracing controlled imperfection as a creative resource; and using technology-describing metaphors to support creative practice.

Fields of Study & Subjects

Theatre and Performance Studies Music Technology and Sound Studies Artistic and Creative Research

Publication details

Journal / source
PROCEEDINGS OF THE PERFORMING SPACE 2023 CONFERENCE
Publisher
National Documentation Centre (EKT)
Publication date
19 April 2026