Code and Data Repository for Rational or Emotional? Next-item Recommendations in Virtual Games via Disentangling Players' Needs

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Authors: Hongke Zhao, Chuang Zhao, Runze Wu, Yong Ge
Cited by: 1

Abstract

We make a contribution to the game recommendation literature by decoupling purchase sequences into two heterogeneous motivations to be modeled, i.e., rational needs and emotional needs, based on data observations and consumption motivation theory.

Fields of Study & Subjects

Artificial Intelligence in Games Digital Games and Media Recommender Systems and Techniques

Publication details

Journal / source
INFORMS journal on computing
Publisher
Institute for Operations Research and the Management Sciences (INFORMS)
Publication date
27 January 2026