Implementation and Evaluation of VR/XR Content Planning Workshop
Abstract
This project implemented a VR/XR content planning workshop tar-geting students in the Department of Visual Design who specialize in video production, featuring an external lecturer from a company actively engaged in business development in the VR/XR field. Subsequently, a survey was con-ducted to evaluate the change in participating students' awareness toward VR/XR content planning, and to assess the implementation and content of the workshop. As a result, the workshop contributed to the enhancement of the participating students' motivation for VR/XR content planning, and to the ac-quisition of concrete thinking processes. Furthermore, the importance of ex-perience in materializing collected ideas was suggested as a factor in raising awareness and learning.
Fields of Study & Subjects
Augmented Reality Applications
Digital Media and Visual Art
Virtual Reality Applications and Impacts
Publication details
- Journal / source
- Institutional Repositories DataBase (IRDB)
- Volume
- 10
- Issue
- 1
- Pages
- 88–101
- Publication date
- 4 March 2026
- Language
- JA