What Drives People to Be Immersed in the Gaming World A New Perspective

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Authors: Van Kien Pham, Nam Tien Duong, Thuy Dung Pham Thi
Cited by: 0

Abstract

Inderscience is a global company, a dynamic leading independent journal publisher disseminates the latest research across the broad fields of science, engineering and technology; management, public and business administration; environment, ecological economics and sustainable development; computing, ICT and internet/web services, and related areas.

Fields of Study & Subjects

Educational Games and Gamification Flow Experience in Various Fields Diverse Education and Engineering Focus

Publication details

Journal / source
International Journal of Information and Decision Sciences
Volume
18
Issue
3
Publication date
1 January 2026
Language
EN