Selbstbewegung in virtueller Realität als perzeptives Fiktum

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Authors: Patrizia Breil
Cited by: 0
References: 11

Abstract

Abstract This paper examines the avatar as the primary means through which users engage intentionally with virtual environments. Drawing on Merleau-Ponty’s concept of the lived body (Leib) and Husserl’s image-theoretical considerations of the perceptual fictum, the paper conceptualises movement in virtual reality as ‘as-if’ movement. While this does not constitute genuine locomotion, it nevertheless presents itself experientially as walking. This ‘as-if’ walking occurs in a digitally generated environment where two dimensions of virtuality intersect: the virtual space of possibilities for embodied experience, and the actualisation of movement as effective ‘as-if’ walking.

Fields of Study & Subjects

Phenomenology and Existential Philosophy Virtual Reality Applications and Impacts Embodied and Extended Cognition

Publication details

Journal / source
Deutsche Zeitschrift für Philosophie
Volume
74
Issue
1
Pages
57–68
Publication date
1 February 2026
Language
EN