Open-World 3D Scene Graph Generation for Retrieval-Augmented Reasoning

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Authors: Yu Fei, Quan Deng, Shengeng Tang, Li Yuehua, Lechao Cheng
Cited by: 2

Abstract

Open-world 3D scene understanding is fundamentally challenging for vision and robotics, due to the constraints of closed-vocabulary supervision and static annotations. To address this, we propose a unified framework for Open-World 3D Scene Graph Generation with Retrieval-Augmented Reasoning, which enables generalizable and interactive 3D scene understanding. Our method integrates vision-language models with retrieval-based reasoning to support multimodal exploration and language-guided interaction. The framework comprises two key components: (1) a dynamic scene graph generation module that detects objects and infers semantic relationships without fixed label sets, and (2) a retrieval-augmented reasoning pipeline that encodes scene graphs into a vector database to support text/image-conditioned queries. We evaluate our method on 3DSSG and Replica benchmarks across four tasks—scene question answering, visual grounding, instance retrieval, and task planning—demonstrating robust generalization and superior performance in diverse environments. Our results highlight the effectiveness of combining open-vocabulary perception with retrieval-based reasoning for scalable 3D scene understanding.

Fields of Study & Subjects

Multimodal Machine Learning Applications Topic Modeling Advanced Graph Neural Networks

Publication details

Journal / source
Proceedings of the AAAI Conference on Artificial Intelligence
Publisher
Association for the Advancement of Artificial Intelligence (AAAI)
Volume
40
Issue
5
Pages
3894–3902
Publication date
14 March 2026
Language
EN