Gamification and English Language Learning: Enhancing Reading and Speaking Skills and Motivation Among B40 Students

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Authors: Nagaletchimee Annamalai, Deepa Soundrarajan
Cited by: 0

Abstract

The study investigated the impact of gamification on enhancing English language reading and speaking skills and motivation among B40 students. 100 primary school students from the B40 economic group participated in this study. This study employs a mixed-methods research design, where data are collected both quantitatively and qualitatively through pre- and post-tests, surveys, and interviews. The findings suggest that gamification has a positive impact on enhancing reading and speaking skills, while also increasing the motivation of B40 students to learn the English language. The findings underscore the importance of incorporating gamified approaches into English language instruction to bridge learning gaps and promote inclusivity.

Fields of Study & Subjects

Technology-Enhanced Education Studies Educational Games and Gamification Impact of Education Environments

Publication details

Journal / source
Journal of Language Teaching and Research
Volume
17
Issue
1
Pages
73–85
Publication date
1 January 2026